3/9/2024 0 Comments Burnout crash ostA clever bit of composing that has a very subtle but real influence on player immersion. The running background music could have, for example, parallel parts that Fade In and out with the rising and falling action level, seamlessly transitioning from a bare-bone ambient haunting theme to a hard-rocking drum-backed metal anthem during combat, and back again after the last enemy has fallen. But some titles make better use of their technology: in a variable mix, the background music changes subtly and smoothly depending on what is going on in the game. It's not practical to have John Williams watch the player's actions and spur up the London Symphony Orchestra every time Solid Snake gets seen by a passing guard.Ī hard cut to a different piece is one possible solution for a game, and it's not so jarring when disguised by a sound effect. However, games have a limited ability to do this. The music for a non-interactive story, like a film or TV show, is expected to change and adapt to the action taking place.
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